The above is a shrunken screen-shot from my ASUS EEE PC. (aka PrinceEdmund) Yes, this is 1024×768 goodness projected externally from the VGA connector.
There is a future in these devices.
The above is a shrunken screen-shot from my ASUS EEE PC. (aka PrinceEdmund) Yes, this is 1024×768 goodness projected externally from the VGA connector.
There is a future in these devices.
Before you get all concerned about the word ‘decimation’, read the etymology.
OK, now we see we are getting 10 groups of 100 people thinking (thanks for correcting my spelling, Uncle Mike) deeply about topics important to the future of Australia in a radio-sound-byte year (why not 2022. Nah, 2020 just sounds better)
On the internet side of this weekend in Canberra I’d like vote up six independent, smart thought leaders in the future of technology space. Cameron Reilly, Stilgherrian, Mark Pesce, Peter Black ,Laurel Papworth, Duncan Riley
Thinking ahead of the game.
Scoble is leaving PodTech. Doing something else from mid-January 2008.
In his post he talked about live streaming/twittering and the conversation that results from immediate connectivity to an audience.
From Scoble’s post:
Another thing that opened my eyes? The Google Open Social press conference where I had the only video, thanks to Kyte.tv and my cell phone (they had asked for me to leave my professional camera in the car — funny that’s a story I’ve heard several times, including on the panel discussion yesterday where Jeff Pulver showed off video he shot on a small pocket camera of the recent Led Zepplin concert. He told the audience that Led Zepplin wants to buy his photos and videos because they were better than the professional ones).
Blogs, Video-Blogs, Podcasts emulate the old media. Push out. Wait for comments (aka letters to the editor). The immediacy is missing. There is too much latency between thought to feedback
Immersive Conversations.
Live-streaming/Live-twittering/Live-full immersion-SecondLife/Live un-meetings of the ilk as discussed on EEL recently is the next step. The technology is here permitting low-cost, high-bandwidth immediate two-way sessions.
In conversations with Cameron Reilly, this is exactly where his mind has been for some months.
The move is on.
At the Hill and Knowlton “Surviving and thriving in the next decade – Technology Publishing” Breakfast Bytes this morning, a group of eminent panelists in picture above, from the left:
The theme from the morning’s panel and Q&A is that “there will be a mixture of online and print” and that “online and print” readers are treated as different readers by the big-names. My perspective as a corporate online/citizen journalist is slightly different.
Like the quintessential investigative journalists: Woodward and Bernstein learnt: follow the money. In the above listing of panelists, notice where their stated investment is going. It’s online.
From a traditional publisher’s perspective, the business is about employing journalists to gather hidden facts, connect, analyse and write stories. People buy the paper (atoms) to read the stories and maybe their eyeballs will stray onto an advertisement. The marketing groups of companies buy these positions on the paper in the hope that the right eyeballs are enthralled by the product and/or service – and buy the product. The core of a publisher’s job is managing the compelling content such that a specific audience is created that advertisers value.
The web is no different, except that anyone can be a publisher, and outsource the revenue side (advertising) to Microsoft or Google. Large publishers, such as Fairfax, are unhappy that their expensive infrastructure is subverted online: Peter Roberts mentioned twice that Google made $200 million in Australia without investing in the content-side.
Peter Roberts also commented on one of his competitors, Alan Kohler’s Eureka Report, having only an online mechanism but successful business model. My perspective is that Alan’s business is successful as he is seen as a respected and independent entity within Australia’s financial community. Alan Kohler is a trusted brand.
The Gadget Guy, Peter Blasina’s question near the end summarised the morning for me: What does the future really look like? Each of the represented panelist’s organisations (maybe with the exception of cnet) have their business strategies weighted toward print, and the brand-value that print brings.
Peter Blasina comes at this with credibility as a true multi-channel brand and personality: print, online and TV – and surmised that the coming generation will change the face of the print publisher’s world. And they know it.
The future for publishers is where the eyeballs are. And eyeballs are not going to be in print, it is going to be online. Eyeballs stay longer where this is trusted value, and most importantly where there is a community. Reading a magazine is an almost high-latency feedback medium; where two-way interaction is slow if attempted at all.
Demographics of the eyeballs are changing to more online: younger readers being digitally native and older generations having more time to explore online; with more females than males desiring a community and interaction rather than passive acceptance; high bandwidth connection to permit TV, Radio and Print being equal online mediums.
Whilst I have no research to back this up, I am going to state it here. A common refrain from print publishers is that “Radio did not replace newspapers, and TV did not replace radio” as their backwards looking perspective on why online will not replace these old media. My argument is that the internet can replace the media styles: with web pages, podcasts and vidcasts. As Rupert Murdoch is quoted as saying: “Big media no longer controls the conversation”
James Tuckerman knows his readers, and I think has a plan to create value in Anthill’s community. He understands the emotional connection that he has with his readership. James also stated there are “population lumps” at birth-years of 1949, 1974 and 1985. According to the ABS, there is another population lump in the 2005-7 range too. My suggestion is to watch Anthill as a publisher. They are starting a conversation with their community.
A Question about SecondLife, the current “craze” in Australia potentially due to a visit in meatspace by a Linden Labs persona, resulted in Tony Sarno saying that “many PBL management have visited SecondLife”. I fear it is because of the gambling dens rather than the community aspect. About 20% of the audience of largely PR and technology industry attendees had logged into SecondLife, of which most had logged in once.
So, in industry parlance, what is the tip-on for online? It’s the community. Community is the new Brand.
So Google purchased YouTube. US$1.65B in shares, paper-work money or an entry in an SEC filing.
In cold-hard numbers: YouTube has a reported 100 million viewers per day; based on the purchase price, each view equates to US$0.0452 over a year. Or, another way to look at it: as long as Google “earns” US5c for each pair of eyeballs for a few minutes, within a year it is financially ahead.
Considering the current cost of both text-advertising and TV advertising; and the oncoming onslaught from competitors such as Microsoft and Yahoo!, US5c per view seems rather attractive.
Opportunity cost of not owning YouTube: a competitor would have purchased it, first. Fox had already purchased the young Myspace eyeballs; and Microsoft is serious about the online world and has all those XBoxen, Vistas, Zunes to capture other eyeballs. YouTube was obviously on the block for sale, and each viewer is valued at US$0.0452. US$1.65B is not too much compared to a competitor getting the brand. YouTube maybe the “text breakout” and single product weakness that dogged Google in recent months. (Robert Scoble has a perspective on this, too)
Looking into my crystal tube: Google’s Video Future: It is all about about the advertising. Potential changes to Google Adsense:
Instead of crawling the internet, Google is becoming the internet. This is rather a scarily thought that crossed my mind when reading this Wired article (The Information Factories) on their new data center in Washington state, US. Ultimately, it may have been cheaper to buy YouTube than create a backing-store to hold indexed video and sound.
So next: watch Apple and Google. Not sale or purchase, just closer ties. Apple needs the content, Google needs the hardware. Microsoft is the common competitor.
Having recently used Google Spreadsheets , and the better featured EditGrid : I thought it best to give Google’s Writely a spin.
As a sidenote, I am continually impressed with EditGrid. The external Web data tool permits automated foreign exchange rate and stock market updating. Every minute or so, there is a flashing in your spreadsheet as the data; including Australian Stocks, are updated. Excellent for managing a portfolio online.
Back to Writely: this post is written in Writely: normally I use Mars as my blog editor; and this whole “do it in the cloud” is all pretty new to me.
The data from each of these applications: EditGrid, Writely, Google Spreadsheets: all live in their own clouds, and interchanging data is copy and paste from window to window. I also have to restart Firefox every couple of days as the memory use grows to 1.5Gb. And no, I have disabled all Firefox 2.0 extensions.
My wish is that data lived in the cloud, too. Applications could push/pull data in a standard way from the cloud. We are heading in that direction. Flickr is the almost the universal static image storer; Youtube the video storage “place”. Will an online virutal-file manager that references all these formats, no matter the source, be the next ultra-cool Web 2.0 application?
It looks like Google is starting to grok: integration is key.
The HTML from Writely is bad. Lots of br’s; certainly not XHTML compliant.
Interesting read about the future of Web Applications; and specifically their archetypes, by Matt Webb.
From application design, to application size, location and other bits.
Some months ago, BumpTop appeared from Anand Agarawala. “Physical Desktop Interface” using physics to replicate and show what will be possible in the future.
Today, Sony has this cool video demonstration of the future of the desktop expanding from the laptop screen to the desktop.
With the emergence of devices such as holographic projectors, the ability to show light outside a device without heavy and battery draining optics will drive the user-interface beyond the flat screens we have today.
TechZone recently published an article looking at games technology, and its application to the desktop.
My opinion is that we have yet to see the next “metaphor”; the power and the base abilities are there in the operating systems; but the application is languishing behind what is possible.
In 1988 Mitchell Waite sent me a small paperback to read: Vernor Vinge‘s True Names. I was a mere, lowly Hypertalk programmer from Adelaide, South Australia. He was an important person.
This book has stuck in the neurons, and now the virtual is becoming real. It really goes to show how hard science fiction depicts a future that current living humans will not see. Based on some work I was doing to Tricks of the Hypertalk Masters, creating what would be now known as a “skin” over CompuServe; the book was just science fiction.
True Names published in 1981, describes a world called “Other Plane” were people interact online. The premise of separating your online from your physical indentity; and the concept of a future Singularity pervade my personal world-view today.
Thanks Mitch.
Now, what does this have to do with today?
Second Life. It’s more than the technology; it is also about the platforms involved. It is also how it impacts real people: such as Dave Wallace. Second Life is what I visualised as “Other Plane”
Watch the first half of this video: Jim-Cory-SecondLife.wmv, Lang.NET Symposium.
The first half of the video is light on technology; but heavy on the economics, and wider-world impacts of the virtual world. The user creation rate (Writeness in the Read/Write equation) is over 60%; compared to the web which is less than 10%.
A key reason seems to be the economic value attached to virtual objects scripted in Second Life. As items in the SecondLife virtual world are intellectual property; an item can be created, sold and purchased.
Ensuring that intellectual property is valued is going to be one of the toughest challenges for upcoming generations.
Is the scripting in Second Life the new HyperCard?