For those interested in InDesign. The ‘engineer’ mentioned is, err, me.
How the mungenetengine works is a quickie description of what is going on behind the scenes.
There’s another rewrite in my head. In my features database, there are 21 to-dos. So many ideas, so little time. The more I think about mungenetengine, I realise that there is a better way. At the moment, the render engine is tied up in one object- not the best way to create a OO application.
When you ‘write’ your own application, and run it live, its easy to see how difficult it is to create large applications like Photoshop or InDesign. Let alone an operating system…